Studio-Modeled & Industry-Approved
As part of our Team Game Production curriculum, every SMU Guildhall student graduates with 3+ commercial quality games on their portfolio, made in the style and pace of a real game studio. The caliber of our industry-modeled education provides highly competitive experience, knowledge, and skills and allows our graduates to be studio-ready and able to jump into professional teams on Day 1 post-graduation. Recruiting studios and game development leaders approve and attest: our advanced curriculum outpaces and outperforms that of other programs, and the success of our student games and of our alumni is direct proof of our preparation.
Professionally Published & Award Winning
Our student games have won numerous awards, and many have been released to the public on Steam and Epic Game Store alongside professional titles. Since 2017, SMU Guildhall's GameLab has published 28 of student games to Steam, garnering over 3.5 million downloads—better than most indie titles—and positive reviews by gamers worldwide, with many reaching the Top 100 Games. Some of our most downloaded titles to date include: Kibbi Keeper; Legend of the Outlaw Mage; FrostRunner, which went viral and was featured in countless Twitch and YouTube streams; Light of Alariya, our first Unreal 5 game (in fact, one of the first games released on Unreal Engine 5); and Kraven Manor, which reached #1 and a YouTube Let’s Play with 2.5 million views.
Learn more about our team-based learning Steam Library EGS Library