Executive Creative Director
Evan Hirsch joined THQ as Vice President of Creative Development in October 2009 where is he is responsible for raising production values and creative processes across the company’s nine studios and portfolio of core games. Prior to joining THQ he was the Creative Director at Microsoft’s Live Labs. During his tenure at Microsoft, he was also the Creative Director responsible for the launch of Surface, the first widely manufactured and distributed multi-touch computer. Before joining Microsoft, Hirsch held roles in the Visual Effects and Feature Animation industries in London and worked at Electronic Arts in a variety of roles culminating in his position as Head of Visual Development for EA Worldwide Studios. Hirsch is the Chair for Interactive and Real Time Rendering for ACM SIGGRAPH 2009 and 2010, and is member of the British Academy of Film and Television Arts.